![]() Three years have passed since the knights were freed, and Kale and Bardon are now married and living in Wizard Fenworth's castle. Hearing the story, Bardon also suspects that one of these knights is Sir Kemry, Dragonkeeper Kale's missing father, and reluctantly agrees to help them. Apparently, long before he died, Wizard Risto had frozen a group of knights in a hidden castle, to remain there as prisoners, and one of these knights is N'rae's father. Three years have passed since the previous book, and Bardon, having completed his training as a knight, is about to start a sabbatical when his life is suddenly complicated by discovering Granny Kye, Jue Seeno and N'rae in his cabin, and they wish to recruit his help in a quest. ![]() Ebeck allows her to take Toopka with her, but also sends Bardon, a higher-ranking young man who annoys Kale, but can at least hold his own with a sword. However, she finds that he has not called her to punish her, but to send her to Wizard Fenworth, who is having trouble with the newly hatched meech egg. Kale has been in Vendela only two weeks before she gets in trouble for rescuing a street urchin doneel child called Toopka, and is called to see the High Grand Ebeck, one of the highest authorities in the hall where she is training. They explain that she is drawn to dragon eggs by a unique power that runs in her family, and that they need her help to rescue a rare meech dragon egg from the evil Wizard Risto. She escapes while they sleep and meets Dar and Leetu, two companions sent to fetch her. Just as she is about to arrive, she discovers seven more eggs in an underground cavern, and is accosted by ogre-like creatures called grawligs. Dragonspell introduces fourteen year old Kale, a slave girl who has been sent to Vendela by the village that raised her due to her discovery of a dragon egg. To be a dragon keeper is a dangerous job: their charges are vicious and unpredictable, and there are many unknown perils on the journey to a city which may not even exist.The first book in the five-book series. But Kelsingra appears on no maps and they cannot get there on their own: a band of dragon keepers, hunters and chroniclers must attend them. The dragons claim an ancestral memory of a fabled Elderling city far upriver: perhaps there the dragons will find their true home. Soon, they become a danger and a burden to the Rain Wilders: something must be done. Stunted and deformed, they cannot fly some seem witless and bestial. But the creatures which emerge from the cocoons are a travesty of the powerful, shining dragons of old. ![]() ![]() Leftrin, captain of the liveship Tarman, also has an interest in the hatching as does Bingtown newlywed, Alise Finbok, who has made it her life's work to study all there is to know of dragons. Like everyone else, Thymara is fascinated by the return of dragons: it is as if they symbolise the return of hope to their war-torn world. But her father saved her and her mother has never forgiven him. Born with black claws and other aberrations, she should have been exposed at birth. People are changed by the Rain Wilds, subtly or otherwise. With its acid waters and impenetrable forest, it is a hard place for any to survive. Guided by the great blue dragon Tintaglia, they came from the sea: a Tangle of serpents fighting their way up the Rain Wilds River, the first to make the perilous journey to the cocooning grounds in generations. Return to the world of the Liveships Traders and journey along the Rain Wild River in this standalone adventure from the author of the internationally acclaimed Farseer trilogy. ![]()
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